How Does Ender Feel About the Violence He Had to Use Again

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Ender'southward Game Chapter 7

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Affiliate 7

Salamander

  • At present that Ender has solved his two problems, these adults who start off the chapters are going to throw some new bug at him.
  • One person notes that these kids don't act like kids. "They act like – history" (seven.10). Check out "Symbolism" for some thoughts on that.
  • Ender learns that he's been transferred to Salamander Army, which upsets him considering he was just learning what it meant to accept a friend in Alai.
  • Alai kisses him on the cheek and says "Salaam." Ender doesn't know what that means, just knows that it's special. Information technology reminds him of his mom and how she used to pray over him.
  • Instead of going to his new commander, Ender plays the mind game.
  • In Fairyland, the Giant'due south body is mostly decayed, "part of the landscape now" (7.62). Which is too bad, because Ender is really in the mood for some violence right now. (Which volition probably then make him feel bad. It's most as though he likes feeling bad.)
  • Instead, he goes to a playground (in the game), but he tin can't really use the playground – his grapheme in the game falls through the slide, can't agree on to the monkey confined, etc. (It's nigh like this is a symbol of something.) The children at the playground all express joy at him.
  • Then, when Ender goes to a well, the children turn into wolves and kill him. (What could this mean? At present, Orson Scott Card may be obvious in his symbolism, merely we think he's obvious for a reason. Check out "Writing Style" for more on that.)
  • Afterwards a few more times of dying, Ender figures out how to kill all the wolf-children by dissolving them in the stream of acid that's next to the playground. (Which is really the simply logical place to keep a stream of acrid.)
  • Ender goes down the well, through a maze, and through a door marked "The Stop of the World." The End of the Globe, disappointingly, turns out to be only more than world, with a castle. He ends up in a tower with no way to get down. Then the carpeting turns into a snake that and so says, "Death is your only escape" (7.84). Snakes, every bit we all know, are dreadful at making small talk.
  • His game is interrupted when he's told to go meet his new commander. He's angry considering he wanted to become away from games and just live in that location, in the End of the World, without having to kill or be killed. Um, we'd still rather just live in a world chosen Butterflies and Buttercups. Simply withal.
  • At the Salamander Army barracks, Ender is reminded how small he is – he's not fifty-fifty seven and everyone else is eight and up. It's not looking good for him.
  • It turns out, in fact, to be quite bad. The but friendly person in Salamander Army is Petra Arkanian, who is a) a sharpshooter – and so everyone should like her, right? Simply she'south likewise b) a girl, so everyone is afraid that she'll give them cooties. Ender worries that being friends with a girl will totally kill his street-cred. (Not in one case you lot're a teenager, Ender.)
  • The residue of the barracks reminds him of the wolf-children from the video game: "Am I the only human being in this place? Are all the others animals, waiting merely to devour?" (7.103).
  • Add together to that the fact that commander Bonzo Madrid wants Ender only to sit down and shut upwardly and not play in any of their battles.
  • Just Petra offers to help train him in shooting. Since he has nothing to lose, Ender agrees to be friends with a girl.
  • Petra as well offers him the communication not to trust the adults, which Ender totally agrees with: "The adults are the enemy, not the other armies. They practice not tell us the truth" (seven.189).
  • Ender watches the way Bonzo commands the regular army both in the battleroom and outside of information technology. He comes to the determination that Bonzo is an idiot, so Ender starts coming up with his own plans.
  • But since Salamander Regular army won't practice with him, Ender goes to the Launchies and gets them to practice with him.
  • Bonzo tries to forbid Ender from practicing with Launchies, but Ender points out that Bonzo doesn't take that power. It helps to picture Bonzo's head as a teakettle, and every time Ender beats him, imagine the rut increasing. It'south like you tin encounter the steam coming out of his caput.
  • In the battles betwixt Salamander and the other armies, Ender observes how the other students try to keep their up-downwardly orientation, while Ender realizes that there is no upwards-downward if at that place's no gravity. Ender figures out that the all-time orientation is to imagine that "The enemy'southward gate was downwards" (vii.255) and to imagine yourself merely falling towards it.
  • Since Bonzo doesn't let Ender fire during the battles, Ender has a really good score in the game – he's never missed, after all. Though Ender realizes that he could've saved the day during the first battle he watched, he doesn't because "orders were orders, and Ender had promised to obey" (seven.262).
  • Ender continues to railroad train with Alai and the other Launchies and they keep getting better. I reason is that they go along making stupid mistakes (because no ane taught them not to) and then those stupid mistakes lead them to smart ideas.
  • For his birthday, Ender gets a new set of uniforms. Yay?
  • But he'southward homesick. Really, he's only in Battle School so he can protect the people he loves. Or as Ender puts it, he's hither "and so that a bugger won't shoot out Valentine's centre, won't blast her head open up […] Won't divide her caput with a beam so hot that her brains burst the skull and spill out similar rising bread dough" (7.273). Which seems like a pretty graphic imagination for something that you don't want to happen.
  • And then, in a boxing between Salamander and Leopard Armies, only when Leopard is about to win, Ender disobeys orders and freezes several of the opposing team. The game ends in a tie.
  • Bonzo hates Ender for disobeying orders and helping him. That night, Bonzo comes over to tell Ender that he's been traded to Rat Army and, for adept measure, to hit Ender.
  • The adjacent day, Ender registers for a personal protection class and so no ane can hit him again.

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Source: https://www.shmoop.com/study-guides/literature/enders-game/summary/chapter-7

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